﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class WinPanel : PanelBase
{
    public Text content;

    public override void InitData(params object[] options)
    {
        UserData user = (UserData)options[0];

        content.text = "恭喜<color=black>" + user.username + "</color>玩家吃鸡成功！！！";
    }
}
